In connection with the release of the update and the announcement of a partial wipe, which we mentioned earlier, important changes have been made to the base building rules. Below is the updated list:
• Rule 7.7, which prohibited the construction of stockades, fences, or palisades, has been removed as it is no longer relevant due to the complete ban on building on non-playable (NPC) structures.
• Rule 7.8 has been renumbered to 7.7, revised, and now reads as follows:
7.7. If the overall integrity of base elements drops below 20%, the flag will be automatically destroyed to free up space for others.
This change will help optimize the monitoring of available territories and active bases.
• Rule 8.2 has been updated:
8.2. Construction inside civilian houses, apartments, and other NPC structures is prohibited in both PvP and PvE zones.
This fundamental change is necessary to maintain balance between different squads and to mitigate certain gameplay issues and vulnerabilities left by the developers. We understand that the ban on building in NPC structures within PvE zones may be inconvenient for some players; however, unfortunately, it is technically impossible to make exceptions for specific grid squares.
• Rule 8.2.1 has been clarified for better understanding and now reads as follows:
8.2.1. Locks may be placed on NPC buildings only within PvP territories, and solely for temporary purposes such as storing a vehicle in a garage, securing loot, or performing tactical maneuvers during combat. Other players have the right to break the lock and take what they want. Excessive abuse of this rule will be penalized. In PvE zones, placing locks on any NPC buildings is strictly prohibited.
These are all the key changes that take effect with today’s update. Any further adjustments will be announced separately.
See you on the battlefield! ⚔️